My interpritation of Catapult Mech from Mechwarrior. Made it with full gamedev HP on LP pipeline.
Mecha: 3 packs of PBR textures 4k, 3 px/cm
Manipulator: 1 pack of PBR textures 4k, 10 px/cm
Lift: 1 pack of PBR textures 4k, 7 px/cm
Container: 1 pack of PBR textures 4k, 10 px/cm
Room: 2 packs of PBR textures 4k, 3 px/cm
Animation